{"id":962872,"date":"2026-05-14T11:14:37","date_gmt":"2026-05-14T15:14:37","guid":{"rendered":"https:\/\/www.marketnewsdesk.com\/index.php\/snail-games-usa-explores-partnerships-in-one-of-gamings-largest-markets-with-gamescom-latam-attendance\/"},"modified":"2026-05-14T11:14:37","modified_gmt":"2026-05-14T15:14:37","slug":"snail-games-usa-explores-partnerships-in-one-of-gamings-largest-markets-with-gamescom-latam-attendance","status":"publish","type":"post","link":"https:\/\/www.marketnewsdesk.com\/index.php\/snail-games-usa-explores-partnerships-in-one-of-gamings-largest-markets-with-gamescom-latam-attendance\/","title":{"rendered":"Snail Games USA Explores Partnerships in One of Gaming\u2019s Largest Markets with Gamescom LATAM Attendance"},"content":{"rendered":"<div class=\"mw_release\">\n<p align=\"left\">CULVER CITY, Calif., May  14, 2026  (GLOBE NEWSWIRE) &#8212; Snail, Inc. (Nasdaq: SNAL) (\u201cSnail Games\u201d or the \u201cCompany\u201d), a leading global independent developer and publisher of interactive digital entertainment, recently attended Gamescom LATAM, reinforcing its long-term commitment to expanding operations, partnerships, and publishing opportunities across Latin America. The event, which continues to grow in global relevance, <a href=\"https:\/\/www.globenewswire.com\/Tracker?data=70cFFplBQ4B_Sa_eJFNfehf0KiBq230-d5h2ea-smaQPDxOuzeUl_oaVKqApw8WRlezKZnqM5w7-rYEEMVcQKvXXaipTdZeaCtCDHCVno1hzLR3gxQs1xR_vHM7FwJsVniSBWKXp1Q3jAXSvNzVF08pWNlzsbGKdJf_I--ooxx9eXGlAmdhhHjFJ3xOGjCAX\" rel=\"nofollow\" target=\"_blank\"><u>saw attendance increase by 17.5% in 2026<\/u><\/a>, highlighting the region\u2019s accelerating importance within the international games industry.<\/p>\n<p align=\"left\">Latin America remains one of the fastest-growing interactive entertainment markets worldwide, with Brazil at its center. Brazil alone represents the largest games market in the region and the <a href=\"https:\/\/www.globenewswire.com\/Tracker?data=OVDe3OSfcbSQdebjAms47lHWyMnw-UJmsFjtwECqoPOevw7z-4tJefRl6S-RQUYz544tvf4tNeATGKxu5WFwrhLX9KB6fMQnvJjUGtlYg87ygy3f7ip2XowKK1w2447rIE9IhvLnh2e-b1tCXRZNiA==\" rel=\"nofollow\" target=\"_blank\"><u>fifth larges<\/u><\/a>t globally by online population, with an estimated 103 million players. According to the Game Brasil Survey, <a href=\"https:\/\/www.globenewswire.com\/Tracker?data=c2SN6uh3VrCdWoA3W_rLMjVzJTmgV_BBR_qZ9zQDK20UfIqcS4ZEhoMskysNrgkkNp5K95DXElx-bRu7VYirF50k1hLEIv-BddEXPI8uBg2ciGuvVTYXlOHwGp0sglgHBg1m66MBT0f-5nKXSptcIF-LPKgmKC_-YdufShGTxNhtjP36m0tiYuDl-aRlf486FCNWr3_hh8S1bL9A78ezNuGz0jdIRU4KnW0TstPfKEmwuOu9aSS2d5nh4RW3eflH\" rel=\"nofollow\" target=\"_blank\"><u>82.1% of Brazilians identify video games as one of their primary forms of entertainment<\/u><\/a>, highlighting a deeply engaged and highly active user base.<\/p>\n<p>Snail Games USA is actively deepening its engagement across LATAM as part of a broader global publishing strategy. The Company continues to expand its footprint across key gaming regions, with headquarters in the United States, an established development presence in Europe through its recent acquisition of Donkey Crew (developers of <em>Bellwright<\/em>), and a growing operational and publishing network across Asia. This multi-region foundation is now extending into Latin America, where the Company is actively exploring new indie publishing opportunities, strategic partnerships, and co-development pipelines aimed at strengthening its position within a highly engaged gaming market and further diversifying its gaming portfolio.<\/p>\n<p>The Company continues to see strong support from LATAM across its overall existing portfolio, led by sustained engagement in its flagship franchise ARK. <a href=\"https:\/\/www.globenewswire.com\/Tracker?data=V4KtjtKNgctN6Kob5rCmmbq6wX4sajmP07QJk5VvXthRyzaaGcAHxYUyx5mTePbmXs9RRTva2FxnF4oJMvl1LIlhYUc6ihgCktHid2aCnHELUzkHDs1_IJ6WQVP6bHcd-tkkHUtzzUGzpO-cveWTQiZSda23QGJzpn3djqmrO1OcrFtCOVAVGBPOwMWew3ek_GHJMSYFFfT9mbKNCOMk6QXWzzVIZIO7XjvhBfTqyoTQSB4fkXYa-rLx7bNcHsJl-iFjG0lZEXNY50lGBA_N-9YU0w9bTN7M2rqCPZzYB4DfpUQfe_Sg_eJSoiV9hXpHxL_4pYAm4DwKWs8TQHH7RvaMq7nwR-xfOgyRg70mKZ4=\" rel=\"nofollow\" target=\"_blank\"><em><u>ARK: Survival Ascended<\/u><\/em><u> sold approximately 1.4 million units, while <\/u><em><u>ARK: Survival Evolved<\/u><\/em><u> sold over 570,000 units in Q1 2026<\/u><\/a>, reflecting global continued demand for the franchise across both legacy and next-generation audiences. Highlighting the region\u2019s importance within Snail Games USA\u2019s flagship franchise, <em>ARK: Ultimate Mobile Edition<\/em> achieved 11.9 million downloads as of March 31, 2026, with Brazil being #2 in the active territories for Google Play, #2 in Gross Revenue, and #1 in total downloads for Google Play.<\/p>\n<p>By deepening its presence in Brazil and the broader Latin American market, Snail Games USA is positioning itself to participate in one of the most dynamic and rapidly expanding regions in global gaming. Following the Company\u2019s partnership last year with Latin American indie development team Four Leaf Clover, Snail Games USA continues to push forward cultivating regional development relationships, discovering emerging indie titles, and strengthening its long-term publishing pipeline across the global market.<\/p>\n<p>For creators interested in collaborations please reach out to <a href=\"https:\/\/www.globenewswire.com\/Tracker?data=uEnM9DtlqEaWcZ-VssQ8z3PEBAdPRH4By0Ub3vICuGn_toDtjraCleJ1j7Ccm5Y5aQ1Llg82MEusa_AnH8TgVU6axfKfLqN57z4zdvMsxG0=\" rel=\"nofollow\" target=\"_blank\"><u>creatordirect@noiz.gg<\/u><\/a><\/p>\n<p>\n        <strong>Snail Social Media:<\/strong><br \/>\n        <a href=\"https:\/\/www.globenewswire.com\/Tracker?data=S388kEuQJ_8rd8FalIgfMJg_UkcX0XGZM66B-GL2kz_IQQ-zPKrpl1SPZY-U6w83J77Meb7zUmSNFiStwQlLYg==\" rel=\"nofollow\" target=\"_blank\"><br \/>\n          <u>X<\/u><br \/>\n        <\/a> | <a href=\"https:\/\/www.globenewswire.com\/Tracker?data=Y8YrEMXcMISP_KH1T9BouktPkiJjKKVx51Z01LBM2TH43xVHnkY_4eWzyzpICUz4kceKdwR2KqllpLIx1dkj1-YMTHstZf_bbNbiJo5YUlQ=\" rel=\"nofollow\" target=\"_blank\"><u>YouTube<\/u><\/a> | <a href=\"https:\/\/www.globenewswire.com\/Tracker?data=f8ihT6RRxCHlZvV4F9muvmH6mNLXYjHAHwsLLh8Qq7SagSh3WeN2HW5cXC6v3CbYDvAmxelT1ATT-4dkI8Kuv4Dt4MUrws_j5Cx6BKhM6Sw=\" rel=\"nofollow\" target=\"_blank\"><u>Instagram<\/u><\/a> | <a href=\"https:\/\/www.globenewswire.com\/Tracker?data=s3_sBRmMG0e1Zbn2WU7M6yovIptEkM9O2X0PXjV9auX50ICCy1yPbwADFb7qcfO34KBmuKUDh7e0ufxt5Ls-FOI2nkurB8LR9oFcuRTP0iM=\" rel=\"nofollow\" target=\"_blank\"><u>TikTok<\/u><\/a> | <a href=\"https:\/\/www.globenewswire.com\/Tracker?data=4yvhXPzA77QdP4EH3aQ-8X3v0I1FHxS_LK1SaoD9MPKe42dzIWVluaul29oBasMf_4yAhXxlTjtBmFO10CIFHHDjrUreEgchFNJDkazheGV4ms1xpN4xe8S0r9L7Ugh5\" rel=\"nofollow\" target=\"_blank\"><u>Facebook<\/u><\/a><\/p>\n<p><strong>About Snail, Inc.<\/strong><br \/>Snail, Inc. (Nasdaq: SNAL) is a leading global independent developer and publisher of interactive digital entertainment for consumers around the world, with a premier portfolio of premium games designed for use on a variety of platforms, including consoles, PCs, and mobile devices. For more information, please visit: <a href=\"https:\/\/www.globenewswire.com\/Tracker?data=ZJEARSaF_62Cxb198ClPl09y_-H8-bx3dMzL-nAElr4vw7vmhvEyynY907YHfVGhgz4DMuHHlCGkfxlH1EnO4A==\" rel=\"nofollow\" target=\"_blank\"><u>https:\/\/snail.com\/<\/u><\/a><\/p>\n<p>\n        <strong>Forward-Looking Statements:<\/strong>\n      <\/p>\n<p>This press release contains statements that constitute forward-looking statements. Many of the forward-looking statements contained in this press release can be identified by the use of forward-looking words such as \u201canticipate,\u201d \u201cbelieve,\u201d \u201ccould,\u201d \u201cexpect,\u201d \u201cshould,\u201d \u201cplan,\u201d \u201cintend,\u201d \u201cmay,\u201d \u201cpredict,\u201d \u201ccontinue,\u201d \u201cestimate\u201d and \u201cpotential,\u201d or the negative of these terms or other similar expressions. Forward-looking statements appear in a number of places in this press release and include, but are not limited to, statements regarding Snail\u2019s intent, belief or current expectations. These forward-looking statements include information about possible or assumed future results of Snail\u2019s business, financial condition, results of operations, liquidity, plans and objectives. The statements Snail makes regarding the following matters are forward-looking by their nature: the Company expanding operations, partnerships, and publishing opportunities across Latin America; Gamescom LATAM continuing to grow in global relevance; the company continuing to expand its footprint across key gaming regions, with headquarters in the United States, an established development presence in Europe through its recent acquisition of Donkey Crew (developers of Bellwright), and a growing operational and publishing network across Asia; the Company continuing to see strong support from LATAM across its existing portfolio, led by sustained engagement in its flagship franchise, ARK; Snail Games USA positioning itself to participate in one of the most dynamic and rapidly expanding regions in global gaming; and Snail Games USA continuing to push forward cultivating regional development relationships, discovering emerging indie titles, and strengthening its long term publishing pipeline across the global market.<\/p>\n<p>Any forward-looking statements included herein reflect Snail\u2019s current views, and they involve certain risks and uncertainties, including, among others, Snail\u2019s ability to continue to expand its footprint across key gaming regions including the United States, Europe, Asia and Latin America; acceptance of Snail\u2019s titles in the marketplace and the successful development, marketing or sale of its titles and its ability to retain our key employees or maintain our Nasdaq listing. These risks should not be construed as exhaustive and should be read together with the other cautionary statement included in our Annual Report on Form 10-K for the year ended December 31, 2025, subsequent Quarterly Reports on Form 10-Q and current reports on Form 8-K filed with the Securities and Exchange Commission. Any forward-looking statement speaks only as of the date on which it was initially made. We undertake no obligation to publicly update or revise any forward-looking statement, whether as a result of new information, future events, changed circumstances or otherwise, unless required by law.<\/p>\n<p><strong>Investor Contact:<\/strong><br \/>John Yi and Steven Shinmachi<br \/>Gateway Group, Inc.<br \/>949-574-3860<br \/><a href=\"https:\/\/www.globenewswire.com\/Tracker?data=fAynl2jvZuP5OjbIXnEHSPGBd-aWX-VakuYyUCv2CQKW8x6Y7CbM5AktMmGoMq3ftI0zs32DlQN3DN9pTjkjUn1_16gJXnsVtwJFGp4WeFxGq7r5u9TtBkA8KUp-4fYCfYMmKW9tSXBcnPyh4Ex6HCYQsKzPyMrEYprxXVW8JaCefDn5m15N1C-iTutGmJYwNU5VOBww8Z3bOE_cItcsUvXUCt6f-ZNmPVG_lmTVKGnSurjVcl2BNIPtEFvwed1bjhKf6UycSaVhqkweBs-ORw==\" rel=\"nofollow\" target=\"_blank\"><u>SNAL@gateway-grp.com<\/u><\/a><\/p>\n<p>      <img decoding=\"async\" alt=\"\" class=\"__GNW8366DE3E__IMG\" src=\"https:\/\/www.globenewswire.com\/newsroom\/ti?nf=OTcyMDE3NyM3NjAyOTQ3IzIyNDc5MDQ=\" \/><br \/>\n      <br \/>\n      <img decoding=\"async\" alt=\"\" src=\"https:\/\/ml.globenewswire.com\/media\/M2FiYzA1ZTAtYjdhZS00MzFkLWJlMGItZDg1ZDc0Y2FkOWM3LTEyNTk0NTctMjAyNi0wNS0xNC1lbg==\/tiny\/Snail-Games-USA-Inc-.png\" \/>\n    <\/div>\n<div class=\"mw_contactinfo\"><\/div>\n","protected":false},"excerpt":{"rendered":"<p>CULVER CITY, Calif., May 14, 2026 (GLOBE NEWSWIRE) &#8212; Snail, Inc. (Nasdaq: SNAL) (\u201cSnail Games\u201d or the \u201cCompany\u201d), a leading global independent developer and publisher of interactive digital entertainment, recently attended Gamescom LATAM, reinforcing its long-term commitment to expanding operations, partnerships, and publishing opportunities across Latin America. The event, which continues to grow in global relevance, saw attendance increase by 17.5% in 2026, highlighting the region\u2019s accelerating importance within the international games industry. Latin America remains one of the fastest-growing interactive entertainment markets worldwide, with Brazil at its center. Brazil alone represents the largest games market in the region and the fifth largest globally by online population, with an estimated 103 million players. According to the Game Brasil Survey, 82.1% &hellip; <\/p>\n<p class=\"link-more\"><a href=\"https:\/\/www.marketnewsdesk.com\/index.php\/snail-games-usa-explores-partnerships-in-one-of-gamings-largest-markets-with-gamescom-latam-attendance\/\" class=\"more-link\">Continue reading<span class=\"screen-reader-text\"> &#8220;Snail Games USA Explores Partnerships in One of Gaming\u2019s Largest Markets with Gamescom LATAM Attendance&#8221;<\/span><\/a><\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[],"tags":[],"class_list":["post-962872","post","type-post","status-publish","format-standard","hentry"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.6 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Snail Games USA Explores Partnerships in One of Gaming\u2019s Largest Markets with Gamescom LATAM Attendance - Market Newsdesk<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/www.marketnewsdesk.com\/index.php\/snail-games-usa-explores-partnerships-in-one-of-gamings-largest-markets-with-gamescom-latam-attendance\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Snail Games USA Explores Partnerships in One of Gaming\u2019s Largest Markets with Gamescom LATAM Attendance - Market Newsdesk\" \/>\n<meta property=\"og:description\" content=\"CULVER CITY, Calif., May 14, 2026 (GLOBE NEWSWIRE) &#8212; Snail, Inc. (Nasdaq: SNAL) (\u201cSnail Games\u201d or the \u201cCompany\u201d), a leading global independent developer and publisher of interactive digital entertainment, recently attended Gamescom LATAM, reinforcing its long-term commitment to expanding operations, partnerships, and publishing opportunities across Latin America. The event, which continues to grow in global relevance, saw attendance increase by 17.5% in 2026, highlighting the region\u2019s accelerating importance within the international games industry. Latin America remains one of the fastest-growing interactive entertainment markets worldwide, with Brazil at its center. Brazil alone represents the largest games market in the region and the fifth largest globally by online population, with an estimated 103 million players. According to the Game Brasil Survey, 82.1% &hellip; Continue reading &quot;Snail Games USA Explores Partnerships in One of Gaming\u2019s Largest Markets with Gamescom LATAM Attendance&quot;\" \/>\n<meta property=\"og:url\" content=\"https:\/\/www.marketnewsdesk.com\/index.php\/snail-games-usa-explores-partnerships-in-one-of-gamings-largest-markets-with-gamescom-latam-attendance\/\" \/>\n<meta property=\"og:site_name\" content=\"Market Newsdesk\" \/>\n<meta property=\"article:published_time\" content=\"2026-05-14T15:14:37+00:00\" \/>\n<meta property=\"og:image\" content=\"https:\/\/www.globenewswire.com\/newsroom\/ti?nf=OTcyMDE3NyM3NjAyOTQ3IzIyNDc5MDQ=\" \/>\n<meta name=\"author\" content=\"Newsdesk\" \/>\n<meta name=\"twitter:card\" content=\"summary_large_image\" \/>\n<meta name=\"twitter:label1\" content=\"Written by\" \/>\n\t<meta name=\"twitter:data1\" content=\"Newsdesk\" \/>\n\t<meta name=\"twitter:label2\" content=\"Est. reading time\" \/>\n\t<meta name=\"twitter:data2\" content=\"5 minutes\" \/>\n<script type=\"application\/ld+json\" class=\"yoast-schema-graph\">{\"@context\":\"https:\\\/\\\/schema.org\",\"@graph\":[{\"@type\":\"Article\",\"@id\":\"https:\\\/\\\/www.marketnewsdesk.com\\\/index.php\\\/snail-games-usa-explores-partnerships-in-one-of-gamings-largest-markets-with-gamescom-latam-attendance\\\/#article\",\"isPartOf\":{\"@id\":\"https:\\\/\\\/www.marketnewsdesk.com\\\/index.php\\\/snail-games-usa-explores-partnerships-in-one-of-gamings-largest-markets-with-gamescom-latam-attendance\\\/\"},\"author\":{\"name\":\"Newsdesk\",\"@id\":\"https:\\\/\\\/www.marketnewsdesk.com\\\/#\\\/schema\\\/person\\\/482f27a394d4fda80ecb5499e519d979\"},\"headline\":\"Snail Games USA Explores Partnerships in One of Gaming\u2019s Largest Markets with Gamescom LATAM Attendance\",\"datePublished\":\"2026-05-14T15:14:37+00:00\",\"mainEntityOfPage\":{\"@id\":\"https:\\\/\\\/www.marketnewsdesk.com\\\/index.php\\\/snail-games-usa-explores-partnerships-in-one-of-gamings-largest-markets-with-gamescom-latam-attendance\\\/\"},\"wordCount\":927,\"image\":{\"@id\":\"https:\\\/\\\/www.marketnewsdesk.com\\\/index.php\\\/snail-games-usa-explores-partnerships-in-one-of-gamings-largest-markets-with-gamescom-latam-attendance\\\/#primaryimage\"},\"thumbnailUrl\":\"https:\\\/\\\/www.globenewswire.com\\\/newsroom\\\/ti?nf=OTcyMDE3NyM3NjAyOTQ3IzIyNDc5MDQ=\",\"inLanguage\":\"en-US\"},{\"@type\":\"WebPage\",\"@id\":\"https:\\\/\\\/www.marketnewsdesk.com\\\/index.php\\\/snail-games-usa-explores-partnerships-in-one-of-gamings-largest-markets-with-gamescom-latam-attendance\\\/\",\"url\":\"https:\\\/\\\/www.marketnewsdesk.com\\\/index.php\\\/snail-games-usa-explores-partnerships-in-one-of-gamings-largest-markets-with-gamescom-latam-attendance\\\/\",\"name\":\"Snail Games USA Explores Partnerships in One of Gaming\u2019s Largest Markets with Gamescom LATAM Attendance - 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Market Newsdesk","robots":{"index":"index","follow":"follow","max-snippet":"max-snippet:-1","max-image-preview":"max-image-preview:large","max-video-preview":"max-video-preview:-1"},"canonical":"https:\/\/www.marketnewsdesk.com\/index.php\/snail-games-usa-explores-partnerships-in-one-of-gamings-largest-markets-with-gamescom-latam-attendance\/","og_locale":"en_US","og_type":"article","og_title":"Snail Games USA Explores Partnerships in One of Gaming\u2019s Largest Markets with Gamescom LATAM Attendance - Market Newsdesk","og_description":"CULVER CITY, Calif., May 14, 2026 (GLOBE NEWSWIRE) &#8212; Snail, Inc. (Nasdaq: SNAL) (\u201cSnail Games\u201d or the \u201cCompany\u201d), a leading global independent developer and publisher of interactive digital entertainment, recently attended Gamescom LATAM, reinforcing its long-term commitment to expanding operations, partnerships, and publishing opportunities across Latin America. The event, which continues to grow in global relevance, saw attendance increase by 17.5% in 2026, highlighting the region\u2019s accelerating importance within the international games industry. Latin America remains one of the fastest-growing interactive entertainment markets worldwide, with Brazil at its center. Brazil alone represents the largest games market in the region and the fifth largest globally by online population, with an estimated 103 million players. According to the Game Brasil Survey, 82.1% &hellip; Continue reading \"Snail Games USA Explores Partnerships in One of Gaming\u2019s Largest Markets with Gamescom LATAM Attendance\"","og_url":"https:\/\/www.marketnewsdesk.com\/index.php\/snail-games-usa-explores-partnerships-in-one-of-gamings-largest-markets-with-gamescom-latam-attendance\/","og_site_name":"Market Newsdesk","article_published_time":"2026-05-14T15:14:37+00:00","og_image":[{"url":"https:\/\/www.globenewswire.com\/newsroom\/ti?nf=OTcyMDE3NyM3NjAyOTQ3IzIyNDc5MDQ=","type":"","width":"","height":""}],"author":"Newsdesk","twitter_card":"summary_large_image","twitter_misc":{"Written by":"Newsdesk","Est. reading time":"5 minutes"},"schema":{"@context":"https:\/\/schema.org","@graph":[{"@type":"Article","@id":"https:\/\/www.marketnewsdesk.com\/index.php\/snail-games-usa-explores-partnerships-in-one-of-gamings-largest-markets-with-gamescom-latam-attendance\/#article","isPartOf":{"@id":"https:\/\/www.marketnewsdesk.com\/index.php\/snail-games-usa-explores-partnerships-in-one-of-gamings-largest-markets-with-gamescom-latam-attendance\/"},"author":{"name":"Newsdesk","@id":"https:\/\/www.marketnewsdesk.com\/#\/schema\/person\/482f27a394d4fda80ecb5499e519d979"},"headline":"Snail Games USA Explores Partnerships in One of Gaming\u2019s Largest Markets with Gamescom LATAM Attendance","datePublished":"2026-05-14T15:14:37+00:00","mainEntityOfPage":{"@id":"https:\/\/www.marketnewsdesk.com\/index.php\/snail-games-usa-explores-partnerships-in-one-of-gamings-largest-markets-with-gamescom-latam-attendance\/"},"wordCount":927,"image":{"@id":"https:\/\/www.marketnewsdesk.com\/index.php\/snail-games-usa-explores-partnerships-in-one-of-gamings-largest-markets-with-gamescom-latam-attendance\/#primaryimage"},"thumbnailUrl":"https:\/\/www.globenewswire.com\/newsroom\/ti?nf=OTcyMDE3NyM3NjAyOTQ3IzIyNDc5MDQ=","inLanguage":"en-US"},{"@type":"WebPage","@id":"https:\/\/www.marketnewsdesk.com\/index.php\/snail-games-usa-explores-partnerships-in-one-of-gamings-largest-markets-with-gamescom-latam-attendance\/","url":"https:\/\/www.marketnewsdesk.com\/index.php\/snail-games-usa-explores-partnerships-in-one-of-gamings-largest-markets-with-gamescom-latam-attendance\/","name":"Snail Games USA Explores Partnerships in One of Gaming\u2019s Largest Markets with Gamescom LATAM Attendance - 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