{"id":451759,"date":"2021-03-05T08:53:29","date_gmt":"2021-03-05T13:53:29","guid":{"rendered":"http:\/\/www.marketnewsdesk.com\/?p=451759"},"modified":"2021-03-05T08:53:29","modified_gmt":"2021-03-05T13:53:29","slug":"esports-continues-to-lead-online-gaming-industry-growth","status":"publish","type":"post","link":"https:\/\/www.marketnewsdesk.com\/index.php\/esports-continues-to-lead-online-gaming-industry-growth\/","title":{"rendered":"Esports Continues to Lead Online Gaming Industry Growth"},"content":{"rendered":"<div class=\"xn-newslines\">\n<h2 class=\"xn-hedline\">FN Media Group Presents Microsmallcap.com Market Commentary<\/h2>\n<p class=\"xn-distributor\">PR Newswire<\/p>\n<\/p><\/div>\n<div class=\"xn-content\">\n<p>\n        <span class=\"xn-location\">NEW YORK<\/span>, <span class=\"xn-chron\">March 5, 2021<\/span> \/PRNewswire\/ &#8212;\u00a0With the gaming industry having more of an online and mobile presence, esports are becoming a bigger and bigger part of the industry. The future of gaming is currently being determined by the whims of Gen Z, which seems to be pointing towards users being more likely to engage in esports rather than traditional sports. With lockdowns occurring around the world due to the world health crisis, individuals have had to turn to activities that socially distance them from others. With esports platforms not being <u><a target=\"_blank\" href=\"https:\/\/esports-news.co.uk\/2021\/02\/13\/the-esports-and-gambling-industries-in-2021-popular-games-continuing-trends\/\" rel=\"nofollow noopener noreferrer\">impacted by these new regulations<\/a><\/u>, they were able to carry on as normal. Even prior to the world health crisis, predictions were saying that esports would become even more mainstream and lead the gaming industry. Companies such as <b>Real Luck Group Ltd, &#8220;Luckbox&#8221;, <\/b>(TSXV:LUCK),<b> Golden Nugget Gaming <\/b>(NASDAQ:GNOG),<b> Rush Street Interactive <\/b>(NYSE:RSI),<b> Melco Resorts &amp; Entertainment <\/b>(NASDAQ:MLCO),\u00a0and <b>Enthusiast Gaming <\/b>(TSX:EGLX) (OTCQB:ENGMF)\u00a0have seen waves of change with the growth of esports thus far in 2021.<\/p>\n<p>\n        <b>Real Luck Group Ltd, &#8220;Luckbox&#8221;, (TSXV:LUCK) <\/b>observed the spike in players <u><a target=\"_blank\" href=\"https:\/\/ca.proactiveinvestors.com\/companies\/news\/936987\/real-luck-group-offering-the-chance-to-get-into-esports-betting-at-level-one-936987.html\" rel=\"nofollow noopener noreferrer\">shifting from betting on sports to esports<\/a><\/u> in 2020, and, by moving quickly, managed to add 500% more new customers to its esports betting platform. In early February, <b>Luckbox <\/b>also <u><a target=\"_blank\" href=\"https:\/\/ca.proactiveinvestors.com\/companies\/news\/940971\/real-luck-group-s-online-gambling-platform-luckbox-sees-esports-wagering-increase-ahead-of-1m-csgo-tournament-940971.html\" rel=\"nofollow noopener noreferrer\">noted an increase in esports activity<\/a><\/u> prior to the IEM Katowice International Counter Strike: Global Offensive (CS:GO) esports tournament that was set to take place. In a previous year, this tournament <u><a target=\"_blank\" href=\"https:\/\/ca.proactiveinvestors.com\/companies\/news\/940971\/real-luck-group-s-online-gambling-platform-luckbox-sees-esports-wagering-increase-ahead-of-1m-csgo-tournament-940971.html\" rel=\"nofollow noopener noreferrer\">drew in more 1 million viewers<\/a><\/u>, which further suggests the rise of esports in recent years.<\/p>\n<p>\n        <b>Luckbox<\/b>\u00a0CEO Quentin Martin has said, &#8220;esports betting, which essentially uses the same licensing and infrastructure as the existing traditional sports betting industry, offers the potential for higher profits and has barriers to entry from the betting models.&#8221;<\/p>\n<p>For the 2021 CS:GO tournament, <b>Luckbox <\/b>was <u><a target=\"_blank\" href=\"https:\/\/ca.finance.yahoo.com\/news\/real-luck-group-ltd-luckbox-120000084.html\" rel=\"nofollow noopener noreferrer\">focused on customer acquisition<\/a><\/u>. The company&#8217;s\u00a0strategy included offering\u00a0a IEM Katowice bonus and free bets for both existing and new customers. With the IEM Katowice tournament being one of the major highlights for the esports platform, it is a great opportunity to acquire users.<\/p>\n<p>\n        <b>Luckbox<\/b>\u00a0COO Thomas Rosander stated, &#8220;we have committed a budget of at least <span class=\"xn-money\">CAD$2 million<\/span> to user acquisition this year with a healthy part allocated for near future activities. In previous years, <b>Luckbox<\/b> has seen a spike in betting activity around IEM Katowice, and this year we are going to capitalize on the opportunity again.&#8221;<\/p>\n<p>\n        <b>Other Platforms Commence Advances in Esports and Online Gaming<\/b>\n      <\/p>\n<p>\n        <b>Enthusiast Gaming (TSX:EGLX) (OTCQB:ENGMF) <\/b>announced in mid-February that it has <u><a target=\"_blank\" href=\"https:\/\/www.globenewswire.com\/news-release\/2021\/02\/16\/2175928\/0\/en\/Enthusiast-Gaming-Adds-Nine-New-Video-Game-Fan-Communities.html\" rel=\"nofollow noopener noreferrer\">signed with nine leading video game fan communities<\/a><\/u>.<b> Enthusiast Gaming <\/b>has been noted to have over 300 million gamers on a monthly basis, as well as the world&#8217;s largest social network for esports fans. Furthermore, video game fan communities are noted as the leading factors behind <b>Enthusiast Gaming&#8217;s <\/b>platform. With the new additions, <b>Enthusiast Gaming<\/b> is looking forward to creating more content for its dedicated gaming and esports fans.<\/p>\n<p>\n        <b>Melco Resorts &amp; Entertainment (NASDAQ:MLCO)<\/b>,\u00a0most recently honoured by Forbes Travel as a leader in the industry, <u><a target=\"_blank\" href=\"https:\/\/www.asgam.com\/index.php\/2020\/12\/17\/melco-to-host-three-day-esports-event-at-city-of-dreams-macau\/\" rel=\"nofollow noopener noreferrer\">hosted a three-day esports event in <span class=\"xn-chron\">December 2020<\/span><\/a><\/u>. The esports event took place at <span class=\"xn-location\">Macau&#8217;s<\/span> City of Dreams, with a total of 50 competitors in the &#8220;GBA Sim Racing Grand Prix 2020 Grand Final&#8221;. <b>Melco <\/b>recognized esports as an &#8220;emerging new generation sport and entertainment experience.&#8221; <b>Melco <\/b>also commended its commitment to the expansion of esports by paving the path for local players to participate in future tournaments.<\/p>\n<p>While not technically esports, <b><span class=\"xn-person\">Rush Street<\/span> (NYSE:RSI)<\/b> did announce the launch of its <u><a target=\"_blank\" href=\"https:\/\/www.yogonet.com\/international\/noticias\/2020\/08\/26\/54432-rush-street-interactive-and-louisiana-casino-launch-social-gaming-site\" rel=\"nofollow noopener noreferrer\">online social gaming and social sportsbook platform<\/a><\/u> in the summer of 2020. In partnership with the Coushatta Casino Resort in <span class=\"xn-location\">Louisiana<\/span>, <b><span class=\"xn-person\">Rush Street<\/span><\/b>has been operating the <span class=\"xn-location\">Coushatta<\/span> Casino4Fun site. This platform is powered by the same technology that is also used to operate <b><span class=\"xn-person\">Rush Street&#8217;s<\/span><\/b>real money gaming sites.<\/p>\n<p>\n        <b>Golden Nugget Gaming (NASDAQ:GNOG)<\/b>,\u00a0a well known online gaming and digital sports entertainment establishment, not too long ago mentioned its future potential for <u><a target=\"_blank\" href=\"https:\/\/www.nasdaq.com\/articles\/capitalize-on-the-igaming-revolution-with-golden-nugget-online-gaming-2021-02-18\" rel=\"nofollow noopener noreferrer\">growth in the online gaming space<\/a><\/u>. The company released its <u><a target=\"_blank\" href=\"https:\/\/finance.yahoo.com\/news\/golden-nugget-online-gaming-reports-120000912.html\" rel=\"nofollow noopener noreferrer\">full-year 2020 results<\/a><\/u> on <span class=\"xn-chron\">February 8<\/span>, announcing that it had managed a 63% year-over-year increase, from <span class=\"xn-money\">$55.4 million<\/span> in 2019 to <span class=\"xn-money\">$90<\/span>-91 million in 2020.<\/p>\n<p>Given the current world circumstances, there is both excitement and skepticism around the revolution of iGaming and esports, but both are proving to be considerable alternatives at this time, and companies like <b>Luckbox<\/b> are in a good position to capitalize from these growing trends.<\/p>\n<p>To learn more about the <b>Luckbox<\/b>,\u00a0click <a target=\"_blank\" href=\"https:\/\/upalpha.go2cloud.org\/aff_c?offer_id=587&amp;aff_id=1158&amp;utm_source=fnm&amp;utm_medium=tickertag&amp;utm_campaign=fnm-tickertag_LUCK_fnm_SS-LP-G1_fnm_cmt_CA-US_M-F_704099&amp;utm_content=LUCK-LP-G1\" rel=\"nofollow noopener noreferrer\">here<\/a>.<\/p>\n<p>Disclaimer:\u00a0 Microsmallcap.com (MSC) is the source of the Article and content set forth above.\u00a0 MSC owns Streetsignals.com.\u00a0 References to any issuer other than the profiled issuer are intended solely to identify industry participants and do not constitute an endorsement of any issuer and do not constitute a comparison to the profiled issuer. FN Media Group (FNM) is a third-party publisher and news dissemination service provider, which disseminates electronic information through multiple online media channels. FNM is NOT affiliated with MSC or any company mentioned herein. The commentary, views and opinions expressed in this release by MSC are solely those of MSC and are not shared by and do not reflect in any manner the views or opinions of FNM. Readers of this Article and content agree that they cannot and will not seek to hold liable MSC and FNM for any investment decisions by their readers or subscribers. MSC and FNM and their respective affiliated companies are a news dissemination and financial marketing solutions provider and are NOT registered broker-dealers\/analysts\/investment advisers, hold no investment licenses and may NOT sell, offer to sell or offer to buy any security.<\/p>\n<p>The Article and content related to the profiled company represent the personal and subjective views of the Author (MSC), and are subject to change at any time without notice. The information provided in the Article and the content has been obtained from sources which the Author believes to be reliable. However, the Author (MSC) has not independently verified or otherwise investigated all such information. None of the Author, MSC, FNM, or any of their respective affiliates, guarantee the accuracy or completeness of any such information. This Article and content are not, and should not be regarded as investment advice or as a recommendation regarding any particular security or course of action; readers are strongly urged to speak with their own investment advisor and review all of the profiled issuer&#8217;s filings made with the Securities and Exchange Commission before making any investment decisions and should understand the risks associated with an investment in the profiled issuer&#8217;s securities, including, but not limited to, the complete loss of your investment. FNM was not compensated by any public company mentioned herein to disseminate this press release but was compensated <span class=\"xn-money\">twenty five hundred dollars<\/span> by MSC, a non-affiliated third party to distribute this release on behalf of Real Luck Group Ltd<\/p>\n<p>FNM HOLDS NO SHARES OF ANY COMPANY NAMED IN THIS RELEASE.<\/p>\n<p>This release contains &#8220;forward-looking statements&#8221; within the meaning of Section 27A of the Securities Act of 1933, as amended, and Section 21E the Securities Exchange Act of 1934, as amended and such forward-looking statements are made pursuant to the safe harbor provisions of the Private Securities Litigation Reform Act of 1995. &#8220;Forward-looking statements&#8221; describe future expectations, plans, results, or strategies and are generally preceded by words such as &#8220;may&#8221;, &#8220;future&#8221;, &#8220;plan&#8221; or &#8220;planned&#8221;, &#8220;will&#8221; or &#8220;should&#8221;, &#8220;expected,&#8221; &#8220;anticipates&#8221;, &#8220;draft&#8221;, &#8220;eventually&#8221; or &#8220;projected&#8221;. You are cautioned that such statements are subject to a multitude of risks and uncertainties that could cause future circumstances, events, or results to differ materially from those projected in the forward-looking statements, including the risks that actual results may differ materially from those projected in the forward-looking statements as a result of various factors, and other risks identified in a company&#8217;s annual report on Form 10-K or 10-KSB and other filings made by such company with the Securities and Exchange Commission. You should consider these factors in evaluating the forward-looking statements included herein, and not place undue reliance on such statements. The forward-looking statements in this release are made as of the date hereof and MSC and FNM undertake no obligation to update such statements.<\/p>\n<p>\u00a0Media Contact:<br \/>FN Media Group, LLC<br \/><a target=\"_blank\" href=\"mailto:info@financialnewsmedia.com\" rel=\"nofollow noopener noreferrer\">info@financialnewsmedia.com<\/a>\u00a0<br \/>+1(561)325-8757<\/p>\n<p id=\"PURL\">\n        <img loading=\"lazy\" decoding=\"async\" title=\"Cision\" width=\"12\" height=\"12\" alt=\"Cision\" src=\"https:\/\/c212.net\/c\/img\/favicon.png?sn=LN99961&amp;sd=2021-03-05\" \/> View original content:<a id=\"PRNURL\" rel=\"nofollow\" href=\"http:\/\/www.prnewswire.com\/news-releases\/esports-continues-to-lead-online-gaming-industry-growth-301241107.html\">http:\/\/www.prnewswire.com\/news-releases\/esports-continues-to-lead-online-gaming-industry-growth-301241107.html<\/a><\/p>\n<p>SOURCE  Microsmallcap.com<\/p>\n<\/p><\/div>\n<p>    <img decoding=\"async\" alt=\"\" src=\"https:\/\/rt.prnewswire.com\/rt.gif?NewsItemId=LN99961&amp;Transmission_Id=202103050850PR_NEWS_USPR_____LN99961&amp;DateId=20210305\" style=\"border:0px;width:1px;height:1px\" \/><\/p>\n","protected":false},"excerpt":{"rendered":"<p>FN Media Group Presents Microsmallcap.com Market Commentary PR Newswire NEW YORK, March 5, 2021 \/PRNewswire\/ &#8212;\u00a0With the gaming industry having more of an online and mobile presence, esports are becoming a bigger and bigger part of the industry. The future of gaming is currently being determined by the whims of Gen Z, which seems to be pointing towards users being more likely to engage in esports rather than traditional sports. With lockdowns occurring around the world due to the world health crisis, individuals have had to turn to activities that socially distance them from others. With esports platforms not being impacted by these new regulations, they were able to carry on as normal. Even prior to the world health crisis, &hellip; <\/p>\n<p class=\"link-more\"><a href=\"https:\/\/www.marketnewsdesk.com\/index.php\/esports-continues-to-lead-online-gaming-industry-growth\/\" class=\"more-link\">Continue reading<span class=\"screen-reader-text\"> &#8220;Esports Continues to Lead Online Gaming Industry Growth&#8221;<\/span><\/a><\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[],"tags":[],"class_list":["post-451759","post","type-post","status-publish","format-standard","hentry"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.5 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Esports Continues to Lead Online Gaming Industry Growth - Market Newsdesk<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/www.marketnewsdesk.com\/index.php\/esports-continues-to-lead-online-gaming-industry-growth\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Esports Continues to Lead Online Gaming Industry Growth - Market Newsdesk\" \/>\n<meta property=\"og:description\" content=\"FN Media Group Presents Microsmallcap.com Market Commentary PR Newswire NEW YORK, March 5, 2021 \/PRNewswire\/ &#8212;\u00a0With the gaming industry having more of an online and mobile presence, esports are becoming a bigger and bigger part of the industry. The future of gaming is currently being determined by the whims of Gen Z, which seems to be pointing towards users being more likely to engage in esports rather than traditional sports. With lockdowns occurring around the world due to the world health crisis, individuals have had to turn to activities that socially distance them from others. With esports platforms not being impacted by these new regulations, they were able to carry on as normal. 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Market Newsdesk","robots":{"index":"index","follow":"follow","max-snippet":"max-snippet:-1","max-image-preview":"max-image-preview:large","max-video-preview":"max-video-preview:-1"},"canonical":"https:\/\/www.marketnewsdesk.com\/index.php\/esports-continues-to-lead-online-gaming-industry-growth\/","og_locale":"en_US","og_type":"article","og_title":"Esports Continues to Lead Online Gaming Industry Growth - Market Newsdesk","og_description":"FN Media Group Presents Microsmallcap.com Market Commentary PR Newswire NEW YORK, March 5, 2021 \/PRNewswire\/ &#8212;\u00a0With the gaming industry having more of an online and mobile presence, esports are becoming a bigger and bigger part of the industry. The future of gaming is currently being determined by the whims of Gen Z, which seems to be pointing towards users being more likely to engage in esports rather than traditional sports. With lockdowns occurring around the world due to the world health crisis, individuals have had to turn to activities that socially distance them from others. With esports platforms not being impacted by these new regulations, they were able to carry on as normal. Even prior to the world health crisis, &hellip; Continue reading \"Esports Continues to Lead Online Gaming Industry Growth\"","og_url":"https:\/\/www.marketnewsdesk.com\/index.php\/esports-continues-to-lead-online-gaming-industry-growth\/","og_site_name":"Market Newsdesk","article_published_time":"2021-03-05T13:53:29+00:00","og_image":[{"url":"https:\/\/c212.net\/c\/img\/favicon.png?sn=LN99961&amp;sd=2021-03-05","type":"","width":"","height":""}],"author":"Newsdesk","twitter_card":"summary_large_image","twitter_misc":{"Written by":"Newsdesk","Est. reading time":"7 minutes"},"schema":{"@context":"https:\/\/schema.org","@graph":[{"@type":"Article","@id":"https:\/\/www.marketnewsdesk.com\/index.php\/esports-continues-to-lead-online-gaming-industry-growth\/#article","isPartOf":{"@id":"https:\/\/www.marketnewsdesk.com\/index.php\/esports-continues-to-lead-online-gaming-industry-growth\/"},"author":{"name":"Newsdesk","@id":"https:\/\/www.marketnewsdesk.com\/#\/schema\/person\/482f27a394d4fda80ecb5499e519d979"},"headline":"Esports Continues to Lead Online Gaming Industry Growth","datePublished":"2021-03-05T13:53:29+00:00","mainEntityOfPage":{"@id":"https:\/\/www.marketnewsdesk.com\/index.php\/esports-continues-to-lead-online-gaming-industry-growth\/"},"wordCount":1399,"image":{"@id":"https:\/\/www.marketnewsdesk.com\/index.php\/esports-continues-to-lead-online-gaming-industry-growth\/#primaryimage"},"thumbnailUrl":"https:\/\/c212.net\/c\/img\/favicon.png?sn=LN99961&amp;sd=2021-03-05","inLanguage":"en-US"},{"@type":"WebPage","@id":"https:\/\/www.marketnewsdesk.com\/index.php\/esports-continues-to-lead-online-gaming-industry-growth\/","url":"https:\/\/www.marketnewsdesk.com\/index.php\/esports-continues-to-lead-online-gaming-industry-growth\/","name":"Esports Continues to Lead Online Gaming Industry Growth - 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