{"id":386481,"date":"2020-11-23T06:48:26","date_gmt":"2020-11-23T11:48:26","guid":{"rendered":"http:\/\/www.marketnewsdesk.com\/?p=386481"},"modified":"2020-11-23T06:48:26","modified_gmt":"2020-11-23T11:48:26","slug":"comscore-announces-new-agreement-with-anzu-for-mobile-in-game-audience-measurement-of-display-and-video","status":"publish","type":"post","link":"https:\/\/www.marketnewsdesk.com\/index.php\/comscore-announces-new-agreement-with-anzu-for-mobile-in-game-audience-measurement-of-display-and-video\/","title":{"rendered":"Comscore Announces New Agreement with Anzu for Mobile In-Game Audience Measurement of Display and Video"},"content":{"rendered":"<div class=\"xn-newslines\">\n<p class=\"xn-distributor\">PR Newswire<\/p>\n<\/p><\/div>\n<div class=\"xn-content\">\n<p>\n        <span class=\"xn-location\">RESTON, Va.<\/span>, <span class=\"xn-chron\">Nov. 23, 2020<\/span> \/PRNewswire\/ &#8212;\u00a0Comscore (NASDAQ: SCOR), a trusted partner for planning, transacting, and evaluating media across platforms, today announced a new agreement to provide <a target=\"_blank\" href=\"https:\/\/c212.net\/c\/link\/?t=0&amp;l=en&amp;o=2989475-1&amp;h=2818456891&amp;u=https%3A%2F%2Fanzu.io%2F&amp;a=Anzu\" rel=\"nofollow noopener noreferrer\">Anzu<\/a>, the world&#8217;s in-game advertising leader, with Comscore&#8217;s industry-leading Validated Campaign Essentials\u2122 (VCE\u00ae) and Comscore Brand Survey Lift\u2122 solutions for mobile campaigns. <\/p>\n<p>The gaming market is bigger than the music and film industries combined, with a worldwide audience topping 3 billion people who are <a target=\"_blank\" href=\"https:\/\/c212.net\/c\/link\/?t=0&amp;l=en&amp;o=2989475-1&amp;h=1513382348&amp;u=https%3A%2F%2Fwww.gamesindustry.biz%2Farticles%2F2020-11-04-newzoo-raises-its-annual-games-industry-forecast-for-2020-once-again&amp;a=projected+\" rel=\"nofollow noopener noreferrer\">projected <\/a>to spend nearly <span class=\"xn-money\">$175 billion<\/span> in 2020. With this scope and potential, brand advertisers have started to consider in-game advertising as part of their multi-pronged advertising strategy, which means that third-party measurement and benchmarking is more relevant than ever.\u00a0<\/p>\n<p>Anzu unlocks the diverse, hard-to-reach gaming audiences to brands by seamlessly blending real-world ads into games in a non-intrusive way that respects the gamer experience. With the partnership between Anzu and Comscore, advertisers will be able to measure their in-game advertising campaigns in real time and evaluate the impact of the campaigns on their brands. These valuable insights will give advertisers the confidence to tap into in-game advertising.\u00a0<\/p>\n<p>&#8220;We are thrilled to collaborate with Comscore, a pioneer in the field and a trusted partner for top-tier advertising brands,&#8221; says Itamar Benedy, CEO and Co-Founder, Anzu. &#8220;As gaming has taken off, advertisers are seeing its potential as a media channel. I&#8217;m happy to expand Comscore&#8217;s footprint across the in-game space as, together, we empower advertisers to make informed decisions and measure the value of this relatively new and fast-growing channel.&#8221;<\/p>\n<p>&#8220;We are excited to begin supporting Anzu&#8217;s innovative in-game advertising with our advertising\u00a0 measurement and attribution solutions that will enable a deeper understanding of their audience&#8217;s behavior and power Anzu&#8217;s business growth,&#8221; said <span class=\"xn-person\">Carol Hinnant<\/span>, Chief Revenue Officer, Comscore. &#8220;Comscore understands the enormous opportunity that gaming and Esports is presenting the industry and is building the next generation of cross-screen media measurement solutions to support it. We are pleased to support Anzu&#8217;s mission to improve the advertising ecosystem by creating meaningful connections between people and brands.&#8221;<\/p>\n<p>There have been remarkable shifts in video gaming and esports audience behavior in 2020, including a growing receptiveness to advertising and product placement. <a target=\"_blank\" href=\"https:\/\/c212.net\/c\/link\/?t=0&amp;l=en&amp;o=2989475-1&amp;h=2084079118&amp;u=https%3A%2F%2Fwww.comscore.com%2FInsights%2FPress-Releases%2F2020%2F7%2FComscore-Captures-Remarkable-Shifts-in-Esports-Gaming-and-Livestreaming-Behaviors&amp;a=Comscore%27s+%27State+of+Gaming%27+report\" rel=\"nofollow noopener noreferrer\">Comscore&#8217;s &#8216;State of Gaming&#8217; report<\/a>\u00a0found that 48 percent of all gamers would like to see more chances for rewarded in-game ads in a day.<\/p>\n<p>Comscore Validated Campaign Essentials\u2122 (VCE\u00ae) is a holistic advertising measurement solution that provides real-time insights to improve the performance of advertising campaigns. VCE validates audience delivery and viewability for display and video inventory across desktop and mobile devices.<\/p>\n<p>Comscore Brand Survey Lift\u2122 is a survey-based branding effectiveness solution that measures the total branding impact of cross-platform campaigns as well as lift by platforms, network, publisher, placement and creative. Brand Survey Lift provides marketers, agencies and media companies with insight into a campaign&#8217;s ability to drive lifts in key branding metrics, such as awareness, favorability and purchase intent. <\/p>\n<p>\n        <b>About Comscore<br \/><\/b>Comscore (NASDAQ: SCOR) is a trusted partner for planning, transacting and evaluating media across platforms. With a data footprint that combines digital, linear TV, over-the-top and theatrical viewership intelligence with advanced audience insights, Comscore allows media buyers and sellers to quantify their multiscreen behavior and make business decisions with confidence. A proven leader in measuring digital and TV audiences and advertising at scale, Comscore is the industry&#8217;s emerging, third-party source for reliable and comprehensive cross-platform measurement. To learn more about Comscore, visit <a target=\"_blank\" href=\"https:\/\/c212.net\/c\/link\/?t=0&amp;l=en&amp;o=2989475-1&amp;h=3235425419&amp;u=http%3A%2F%2Fwww.comscore.com%2F&amp;a=www.comscore.com\" rel=\"nofollow noopener noreferrer\">www.comscore.com<\/a>.<\/p>\n<p>\n        <b>About Anzu<br \/><\/b>Anzu.io is a leading in-game advertising platform that brings real-world brand ads to video gaming and esports. Backed by BITKRAFT Esports Ventures, WPP, and Axel Springer Digital Ventures, Anzu redefines digital advertising through seamless integration of non-intrusive ads into the gameplay. Bringing real-time data and programmatic to the video gaming world, the platform promises native advertising, brand safety, and ad viewability. For more information visit <a target=\"_blank\" href=\"https:\/\/c212.net\/c\/link\/?t=0&amp;l=en&amp;o=2989475-1&amp;h=1159364829&amp;u=http%3A%2F%2Fwww.anzu.io%2F&amp;a=www.anzu.io\" rel=\"nofollow noopener noreferrer\">www.anzu.io<\/a>.<\/p>\n<div class=\"PRN_ImbeddedAssetReference\" id=\"DivAssetPlaceHolder9061\">\n<p>\n          <a href=\"https:\/\/mma.prnewswire.com\/media\/327730\/comScore_Logo.html\" target=\"_blank\" rel=\"nofollow noopener noreferrer\"><br \/>\n            <img decoding=\"async\" src=\"https:\/\/mma.prnewswire.com\/media\/327730\/comScore_Logo.jpg\" title=\"New comScore logo (PRNewsFoto\/comScore, Inc.)\" alt=\"New comScore logo (PRNewsFoto\/comScore, Inc.)\" \/><br \/>\n          <\/a>\n        <\/p>\n<\/p><\/div>\n<p>\u00a0<\/p>\n<div class=\"PRN_ImbeddedAssetReference\" id=\"DivAssetPlaceHolder0\"><\/div>\n<p id=\"PURL\">\n        <img loading=\"lazy\" decoding=\"async\" title=\"Cision\" width=\"12\" height=\"12\" alt=\"Cision\" src=\"https:\/\/c212.net\/c\/img\/favicon.png?sn=SF99615&amp;sd=2020-11-23\" \/> View original content to download multimedia:<a id=\"PRNURL\" rel=\"nofollow\" href=\"http:\/\/www.prnewswire.com\/news-releases\/comscore-announces-new-agreement-with-anzu-for-mobile-in-game-audience-measurement-of-display-and-video-301178241.html\">http:\/\/www.prnewswire.com\/news-releases\/comscore-announces-new-agreement-with-anzu-for-mobile-in-game-audience-measurement-of-display-and-video-301178241.html<\/a><\/p>\n<p>SOURCE  Comscore<\/p>\n<\/p><\/div>\n<p>    <img decoding=\"async\" alt=\"\" src=\"https:\/\/rt.prnewswire.com\/rt.gif?NewsItemId=SF99615&amp;Transmission_Id=202011230645PR_NEWS_USPR_____SF99615&amp;DateId=20201123\" style=\"border:0px;width:1px;height:1px\" \/><\/p>\n","protected":false},"excerpt":{"rendered":"<p>PR Newswire RESTON, Va., Nov. 23, 2020 \/PRNewswire\/ &#8212;\u00a0Comscore (NASDAQ: SCOR), a trusted partner for planning, transacting, and evaluating media across platforms, today announced a new agreement to provide Anzu, the world&#8217;s in-game advertising leader, with Comscore&#8217;s industry-leading Validated Campaign Essentials\u2122 (VCE\u00ae) and Comscore Brand Survey Lift\u2122 solutions for mobile campaigns. The gaming market is bigger than the music and film industries combined, with a worldwide audience topping 3 billion people who are projected to spend nearly $175 billion in 2020. With this scope and potential, brand advertisers have started to consider in-game advertising as part of their multi-pronged advertising strategy, which means that third-party measurement and benchmarking is more relevant than ever.\u00a0 Anzu unlocks the diverse, hard-to-reach gaming audiences &hellip; <\/p>\n<p class=\"link-more\"><a href=\"https:\/\/www.marketnewsdesk.com\/index.php\/comscore-announces-new-agreement-with-anzu-for-mobile-in-game-audience-measurement-of-display-and-video\/\" class=\"more-link\">Continue reading<span class=\"screen-reader-text\"> &#8220;Comscore Announces New Agreement with Anzu for Mobile In-Game Audience Measurement of Display and Video&#8221;<\/span><\/a><\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[],"tags":[],"class_list":["post-386481","post","type-post","status-publish","format-standard","hentry"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v27.4 - https:\/\/yoast.com\/product\/yoast-seo-wordpress\/ -->\n<title>Comscore Announces New Agreement with Anzu for Mobile In-Game Audience Measurement of Display and Video - Market Newsdesk<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/www.marketnewsdesk.com\/index.php\/comscore-announces-new-agreement-with-anzu-for-mobile-in-game-audience-measurement-of-display-and-video\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Comscore Announces New Agreement with Anzu for Mobile In-Game Audience Measurement of Display and Video - Market Newsdesk\" \/>\n<meta property=\"og:description\" content=\"PR Newswire RESTON, Va., Nov. 23, 2020 \/PRNewswire\/ &#8212;\u00a0Comscore (NASDAQ: SCOR), a trusted partner for planning, transacting, and evaluating media across platforms, today announced a new agreement to provide Anzu, the world&#8217;s in-game advertising leader, with Comscore&#8217;s industry-leading Validated Campaign Essentials\u2122 (VCE\u00ae) and Comscore Brand Survey Lift\u2122 solutions for mobile campaigns. The gaming market is bigger than the music and film industries combined, with a worldwide audience topping 3 billion people who are projected to spend nearly $175 billion in 2020. With this scope and potential, brand advertisers have started to consider in-game advertising as part of their multi-pronged advertising strategy, which means that third-party measurement and benchmarking is more relevant than ever.\u00a0 Anzu unlocks the diverse, hard-to-reach gaming audiences &hellip; Continue reading &quot;Comscore Announces New Agreement with Anzu for Mobile In-Game Audience Measurement of Display and Video&quot;\" \/>\n<meta property=\"og:url\" content=\"https:\/\/www.marketnewsdesk.com\/index.php\/comscore-announces-new-agreement-with-anzu-for-mobile-in-game-audience-measurement-of-display-and-video\/\" \/>\n<meta property=\"og:site_name\" content=\"Market Newsdesk\" \/>\n<meta property=\"article:published_time\" content=\"2020-11-23T11:48:26+00:00\" \/>\n<meta property=\"og:image\" content=\"https:\/\/mma.prnewswire.com\/media\/327730\/comScore_Logo.jpg\" \/>\n<meta name=\"author\" content=\"Newsdesk\" \/>\n<meta name=\"twitter:card\" content=\"summary_large_image\" \/>\n<meta name=\"twitter:label1\" content=\"Written by\" \/>\n\t<meta name=\"twitter:data1\" content=\"Newsdesk\" \/>\n\t<meta name=\"twitter:label2\" content=\"Est. reading time\" \/>\n\t<meta name=\"twitter:data2\" content=\"3 minutes\" \/>\n<script type=\"application\/ld+json\" class=\"yoast-schema-graph\">{\"@context\":\"https:\\\/\\\/schema.org\",\"@graph\":[{\"@type\":\"Article\",\"@id\":\"https:\\\/\\\/www.marketnewsdesk.com\\\/index.php\\\/comscore-announces-new-agreement-with-anzu-for-mobile-in-game-audience-measurement-of-display-and-video\\\/#article\",\"isPartOf\":{\"@id\":\"https:\\\/\\\/www.marketnewsdesk.com\\\/index.php\\\/comscore-announces-new-agreement-with-anzu-for-mobile-in-game-audience-measurement-of-display-and-video\\\/\"},\"author\":{\"name\":\"Newsdesk\",\"@id\":\"https:\\\/\\\/www.marketnewsdesk.com\\\/#\\\/schema\\\/person\\\/482f27a394d4fda80ecb5499e519d979\"},\"headline\":\"Comscore Announces New Agreement with Anzu for Mobile In-Game Audience Measurement of Display and Video\",\"datePublished\":\"2020-11-23T11:48:26+00:00\",\"mainEntityOfPage\":{\"@id\":\"https:\\\/\\\/www.marketnewsdesk.com\\\/index.php\\\/comscore-announces-new-agreement-with-anzu-for-mobile-in-game-audience-measurement-of-display-and-video\\\/\"},\"wordCount\":665,\"image\":{\"@id\":\"https:\\\/\\\/www.marketnewsdesk.com\\\/index.php\\\/comscore-announces-new-agreement-with-anzu-for-mobile-in-game-audience-measurement-of-display-and-video\\\/#primaryimage\"},\"thumbnailUrl\":\"https:\\\/\\\/mma.prnewswire.com\\\/media\\\/327730\\\/comScore_Logo.jpg\",\"inLanguage\":\"en-US\"},{\"@type\":\"WebPage\",\"@id\":\"https:\\\/\\\/www.marketnewsdesk.com\\\/index.php\\\/comscore-announces-new-agreement-with-anzu-for-mobile-in-game-audience-measurement-of-display-and-video\\\/\",\"url\":\"https:\\\/\\\/www.marketnewsdesk.com\\\/index.php\\\/comscore-announces-new-agreement-with-anzu-for-mobile-in-game-audience-measurement-of-display-and-video\\\/\",\"name\":\"Comscore Announces New Agreement with Anzu for Mobile In-Game Audience Measurement of Display and Video - 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The gaming market is bigger than the music and film industries combined, with a worldwide audience topping 3 billion people who are projected to spend nearly $175 billion in 2020. With this scope and potential, brand advertisers have started to consider in-game advertising as part of their multi-pronged advertising strategy, which means that third-party measurement and benchmarking is more relevant than ever.\u00a0 Anzu unlocks the diverse, hard-to-reach gaming audiences &hellip; Continue reading \"Comscore Announces New Agreement with Anzu for Mobile In-Game Audience Measurement of Display and Video\"","og_url":"https:\/\/www.marketnewsdesk.com\/index.php\/comscore-announces-new-agreement-with-anzu-for-mobile-in-game-audience-measurement-of-display-and-video\/","og_site_name":"Market Newsdesk","article_published_time":"2020-11-23T11:48:26+00:00","og_image":[{"url":"https:\/\/mma.prnewswire.com\/media\/327730\/comScore_Logo.jpg","type":"","width":"","height":""}],"author":"Newsdesk","twitter_card":"summary_large_image","twitter_misc":{"Written by":"Newsdesk","Est. reading time":"3 minutes"},"schema":{"@context":"https:\/\/schema.org","@graph":[{"@type":"Article","@id":"https:\/\/www.marketnewsdesk.com\/index.php\/comscore-announces-new-agreement-with-anzu-for-mobile-in-game-audience-measurement-of-display-and-video\/#article","isPartOf":{"@id":"https:\/\/www.marketnewsdesk.com\/index.php\/comscore-announces-new-agreement-with-anzu-for-mobile-in-game-audience-measurement-of-display-and-video\/"},"author":{"name":"Newsdesk","@id":"https:\/\/www.marketnewsdesk.com\/#\/schema\/person\/482f27a394d4fda80ecb5499e519d979"},"headline":"Comscore Announces New Agreement with Anzu for Mobile In-Game Audience Measurement of Display and Video","datePublished":"2020-11-23T11:48:26+00:00","mainEntityOfPage":{"@id":"https:\/\/www.marketnewsdesk.com\/index.php\/comscore-announces-new-agreement-with-anzu-for-mobile-in-game-audience-measurement-of-display-and-video\/"},"wordCount":665,"image":{"@id":"https:\/\/www.marketnewsdesk.com\/index.php\/comscore-announces-new-agreement-with-anzu-for-mobile-in-game-audience-measurement-of-display-and-video\/#primaryimage"},"thumbnailUrl":"https:\/\/mma.prnewswire.com\/media\/327730\/comScore_Logo.jpg","inLanguage":"en-US"},{"@type":"WebPage","@id":"https:\/\/www.marketnewsdesk.com\/index.php\/comscore-announces-new-agreement-with-anzu-for-mobile-in-game-audience-measurement-of-display-and-video\/","url":"https:\/\/www.marketnewsdesk.com\/index.php\/comscore-announces-new-agreement-with-anzu-for-mobile-in-game-audience-measurement-of-display-and-video\/","name":"Comscore Announces New Agreement with Anzu for Mobile In-Game Audience Measurement of Display and Video - 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